Peer-Reviewed Open Access Journal

Eduspectra

Army Institute of Education publishes EDUSPECTRA: AIE Interdisciplinary Journal of Research & Education, an annual peer reviewed journal (P-ISSN 2394-9430) which focusses on pertinent issues,...

P-ISSN: 2394-9430 English Since 2017
Current Issue

Vol. 9 No. 9 (2023)

Article Volume - 9 (2023)

Gamification Strategy

Authors

Research Scholar, B.P.S. Institute of Teacher Training &
Research, B.P.S. Mahila Vishwavidyalaya, Khanpur Kalan,
Sonepat

50 Views
115 Downloads
Published 2023-12-31
Pages 45-50
Abstract

Education is the most powerful tool for building a future in the world. And learning is a major part of achieving any educational goal. Learning can be more effective if combined with experience. This paper is a detailed description of Gamification in education as a learning aid. And how does it work to strengthen and accelerate the learning? Gamification Strategy is adding game elements into children's non-gaming activity and learning experience during formal education, just to boost student engagement, motivation, and academic achievement. We can say it is to inculcate a positive attitude toward learning and performing better for a child's academic development. Also, it motivates them to complete tasks like school assignments or projects to receive more rewards.

Keywords
Gamification Strategy Learning Student Engagement and Motivation
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